![]() Adobe Photoshop CC 2022, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. However in other fast test I didn't appreciate any difference between GPU and CPU render times.ĭid you change your materials? You can't possibly expect it to work out of the box with materials made for Firefly, much less when using spaghetti setups designed to work with old versions of Poser.Is it being released this month March? CheersĬustom built computer 128 gigs RAM,2 Terrabyte hard drive, NVIDIA RTX 3060 12 Gig, Intel i9, Dual Dell Screens, 0/S Windows 10, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terrabyte SSD Hard Drive plus 1 Terrabyte Hard Drive,3rd Computer intel i7,64 gigs ram, Graphics Card NVIDIA GeForce GeForce 1660 Ti 6 Gig,1 Terrabyte Hard Drive, OS Windows 10 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus Lenovo Laptop 64 Bit,12 gigs Ram.Intel i7 chip.Windows 10 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. It was renderered on Intel I7 3770K CPU 3,90Ghz as the GPU gave me a serial of CUDA errors in this preload scene. The scene has an HDRI fill light and 2 mesh lights, the "standard" light setting I'm already using on Octane. I didn't seen any serious improvement versus Firefly and it's really SLOW for the final result we achieve. Sadly, as first impression I would tell that the "new" render engine is a Fiasco at first sight. Here it goes the early Superfly renders I did yesterday night. but I think that Poser needs a lot of changes and additions if Smith Micro wants to make it competitive, and they're not in this new version. If I keep using Poser is because I like it easy interface, the way you add, pose and move everything in the scene and I've never used DAZ and I would need a LOT of time to do what I do in Poser, time I has not at this moment. ![]() It's a comercial product that doesn't offer any new against the monster DAZ Studio is becoming, except better animations and morphing tools. I've not used DAZ too much (only 2 or 3 renders on the new 4.8) but the few I saw tell me that IRAY is better and faster than Superfly.Īll of this is a personal opinion but I think that Poser is going down and down in users and with this new update, it's not going to revert this situation. I think the main advantage of Poser is that it's easy to use, this version has a LOT of morphing, rigging and grouping tools as no Poser had before and it makes it GREAT for developers, but in the question of still rendering it has not much pretty advances compared with its main competitor: DAZ. because even it hurts to me, I think Poser it's getting old fashioned by the minute. ![]() If you have an old Poser version, upgrading is a good choice but this poser lacks of any "new" high polygon decent figure, so if you are going to use it for figure/clothing development or animations it's good, but if you used to do still renders. ? the new render engine looks interesting. I could maybe afford Poser 11 at $99 for the upgrade or was looking at Poser 10.Īny comments on the benefits of P11. I am happy with the results I am getting but miss the cloth room and the ease of Posers IK. I was using Poser 7 but went with Daz studio when I upgraded my computer.
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